PhD student Paper @ IEEE VR 2020 Journal Track: Best Paper Nominee

ARC’s Visionarium Lab provides world-class support for Viriginia Tech researchers using Virtual and Mixed Reality Visualization. Here is a highlight from the Building and Construction Department taking advantage of the unique HyperCube instrument:

S. Hasanzadeh, N. F. Polys and J. M. De La Garza, “Presence, Mixed Reality, and Risk-Taking Behavior: A Study in Safety Interventions,” in IEEE Transactions on Visualization and Computer Graphics.
doi: 10.1109/TVCG.2020.2973055

HyperCube Experimental Conditions

Dr. Hasanzadeh will be joining Purdue’s Civil Engineering Faculty this Fall! Congratulations!!

Abstract: Immersive environments have been successfully applied to a broad range of safety training in high-risk domains. However, very little research has used these systems to evaluate the risk-taking behavior of construction workers. In this study, we investigated the feasibility and usefulness of providing passive haptics in a mixed-reality environment to capture the risk-taking behavior of workers, identify at-risk workers, and propose injury-prevention interventions to counteract excessive risk-taking and risk-compensatory behavior. Within a mixed-reality environment in a CAVE-like display system, our subjects installed shingles on a (physical) sloped roof of a (virtual) two-story residential building on a morning in a suburban area. Through this controlled, withinsubject experimental design, we exposed each subject to three experimental conditions by manipulating the level of safety intervention. Workers’ subjective reports, physiological signals, psychophysical responses, and reactionary behaviors were then considered as promising measures of Presence. The results showed that our mixed-reality environment was a suitable platform for triggering behavioral changes under different experimental conditions and for evaluating the risk perception and risk-taking behavior of workers in a risk-free setting. These results demonstrated the value of immersive technology to investigate natural human factors.

keywords: {Safety;Haptic interfaces;Training;Virtual environments;Physiology;Human factors;Mixed-reality;passive haptics;presence;human factors;risk-taking behavior;X3D;construction safety},

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